EKAPUTRA, Firdiawan; SYAHRI, Wilda; FULDIARATMAN, Fuldiaratman. Improving 4C Skills Through the Application of Gamification-Based Interactive Evaluation Media Using Flipped Classroom Integrated Project Based Learning Model. EduLine: Journal of Education and Learning Innovation, [S. l.], v. 4, n. 3, p. 471–476, 2024. DOI: 10.35877/454RI.eduline3032. Disponível em: https://jurnal.ahmar.id/index.php/eduline/article/view/3032. Acesso em: 17 apr. 2026.